C++ 3D Rendering Program
I wrote this software for my C++ course work at University. The set course work was an Object Orientated project in which a bank had to be modeled with accounts, transactions and customers. As I was interested in graphics and gaming I wrote this program instead taking what I had learnt when writing the VB project and extending it.
This software does not use any hardware acceleration and does all the calculations and rendering itself. The only thing that DirectX is used for is getting input from the keyboard and using directDraw to draw pixels to the video card memory.
The full documentation for this project (38 pages) can be viewed here.
An executable of this project can be downloaded here (444 kb).
The source code for this project can be downloaded here (582 kb).
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